Colour is such a pervasive part of everything we visually encounter in the world that for many designers, it becomes an intuitive choice. If you think back to school though, you'll recall being told at a young age that there are three primary colours – red, yellow, and blue. We were all taught that any colour can be created by mixing these three colours in varying quantities.
It turns out that this isn't quite the whole story (although it's still workable enough to be taught to five-year-olds). Get Adobe Creative Cloud How colour is formed
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Colour theory stretches back to at least the 15th century |
The Bauhaus school understood this in the 1920s and 1930s, with staff and students going on to develop colour theories for evoking particular moods and emotions through choice of palette in design and architecture. The theory of colour is a discipline that stretches back much further than that – at least to the 15th century – and uses physics, chemistry and mathematics to fully define and explain the concepts. However, much of this is unnecessary to being able to use colour effectively. This quick primer will give you a handy overview of all the important aspects to help you start making informed decisions. Colour systems There are two primary colour systems – methods by which colour is reproduced: additive and subtractive (also known as reflective). We use both on a daily basis – screens use additive colour to generate all the colours you see, while books use subtractive colour for their front covers.
In simple terms – anything that emits light (such as the sun, a screen, a projector, etc) uses additive, while everything else (which instead reflects light) uses subtractive colour.
01. Additive
Additive colour is based on red, green, and blue – RGB for short
Additive colour works with anything that emits or radiates light. The mixture of different wavelengths of light creates different colours, and the more light you add, the brighter and lighter the colour becomes.
When using additive colour, we tend to consider the building block (primary) colours to be red, green, and blue (RGB), and this is the basis for all colour you use on screen. In additive colour, white is the combination of colour, while black is the absence of colour.
02. Subtractive
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Subtractive colour is based on cyan, magenta, and yellow |
The pigments we have available to use don't fully absorb light (preventing reflected colour wavelengths), so we have to add a fourth compensating pigment to account for this limitation. We call this 'key', hence CMYK, but essentially it's black. Without this additional pigment, the closest to black we'd be able to render in print would be a muddy brown.
The colour wheel
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The modern colour wheel has been in use since the 18th century
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The colour wheel allows us to see at a glance which colours are complementary (opposite on the wheel), analogous (adjacent on the wheel), triadic (three colours positioned at 120 degrees on the wheel from each other) and so on. Each of these relationships can produce pleasing colour combinations. There are many more pleasing relationships between colours based on their position on the wheel. There are free apps for picking a colour scheme, or you could use your designer's eye to pick your own. Click through to the next page for a little help on this.
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